Designing a game changer

I’ve always drawn inspiration from game design – it’s an obvious way to make interactive experiences that people enjoy.

For the inaugural Wellington Web Meetup I did a presentation on how game mechanics and the human need to play can be applied to interaction design to transform tasks that are painful and dull into experiences that are fun and addictive.

Here are some more great materials I’ve been collecting on the subject…

Please hook me up with your links on the topic…

Super Phun

Watch this video of the physics game software Phun (then go download Phun and have a blast playing with it!!).

Also, check out this video showing Crayon Physics.

And Crayon Physics for the iPhone.

You can install Crayon Physics for iPhone by adding http://iphone.r4m0n.net/repos as a source to Installer.app.

Finally, have a look at Moovl. It’s in Java, which I refuse to install, but the intro video provides a good overview of the concept.

Doesn’t it inspire you to dream up cool possibilities for games and learning tools?! Have you seen other games or apps that you find completely fun and inspiring?

Foo too

This past weekend a small contingent of Xeroes headed up to Warkworth for the annual geek pilgrimage that is Kiwi Foo Camp.

When you roll with Rod anything can happen. This time, on the drive up from the airport to Warkworth we took a quick little detour to do some skiing at Snowplanet. For those of you up north (northern hemisphere), February is a great time of year to go skiing. Down south, it’s the height of summer. Snowplanet is an indoor ski field.

It was absolutely awesome. I didn’t want to leave. When we came out into the hot, humid baking sunny day the utter surreal-ness was intense. Admittedly, the whole time I had a dirty nagging feeling that my carbon footprint was off the charts.

Which made it especially interesting to meet Ian Wright and see his presentation on saving the planet (while going obscenely fast) in his electric car, the Wrightspeed X1.

My takeaways: If you have a late model car that gets 35mpg then you really aren’t a significant part of the problem. In LA, those cars output cleaner air than they take in. It’s the gas guzzling SUV’s and light trucks that are the real killers. Turning those into hybrids can make a very significant difference. That’s Ian’s ultimate plan.

I always really enjoy when Tim Norton of PlanHQ gets talking. He and Dave ten Have from Ponoko ran a really good session on taking your kiwi company and product to the world. Mike Cannon-Brookes from Atlassian also chimed in with some good insights.

My takeaways: Get your ass on a plane and spend time in your target market. Get in front of the key players and stay in front of them. Just remember that hype does not equal money in the bank.

Nat, the organiser of Kiwi Foo, ran a session on teaching kids to program. He shared his experiences with Scratch, I shared some of my experiences working with kids using Flash and various other people piped up with their experiences using other tools and methods. I came away glad that I’m not the only one who’s underwhelmed by Mindstorms.

My takeaways: Tech ed is wide open and yet to be cracked. I’m very interested in being one of the people to crack it.

There were a whole lot of sessions that I really regret missing, especially one on Meraki. It looks like people are starting to bring Meraki here to NZ. Wellington is ideally suited for it. That would certainly help fulfill my prediction that mesh networks catch on in 2008.

The place was crawling with iPhones, so thankfully John Ballinger whipped together this fantastically useful iPhone directory of all the Foo sessions.

As always, it was great fun with great people. Next year, I would prefer to see some upfront planning for the sessions, kinda like the way barcamp do or even better, like the SXSW panel picker.

Now I get it (thanks Mr. Hand)

Common Craft has come up with a way of explaining some fairly complex technical concepts using raw stick figure drawings, cut out bits of paper and Mr. Hand. They do quite a good job explaining things in a clear, engaging way.

Google Docs in plain English…

Social Bookmarking in plain English…

RSS in plain English…

The lo-fi approach is brilliant, but the reason it’s really effective is the way they contextualize the technology using ordinary, day-to-day scenarios of interpersonal relationships.

Kick Ass New Zealand Design

I’ve been a vocal critic of the Best Awards. When it comes to web design they require entries to be submitted on paper boards which is how they are judged. Unreal. The results have always been completely off the mark.

Well, maybe things have changed this year. For The Masses and Cameron Charles out this year’s winners (because the Best site is down…ay yi yi). It looks like Best have finally gotten it right, showcasing some extremely high caliber web design work. Go NZ!

  • Electrocity – A really cute, fun, smart, NZ-ified version of Sim City. Also check out the design of this related site School Gen
  • Munuit website – Great band with a super cute, playful, dynamic interface. Inspired by Katamari and Loco Roco
  • Radio New Zealand – Great content, made easily accessible through solid information design and elegant visual design
  • OBO hockey gear – Refreshingly fun design for a fun looking product
  • ACC Sports websites – A web tool for helping you keep fit and healthy
  • Action This – (Not featured on Best, but announced today) A project management web app that was just (pre)launched

NY Times Interactive Infographics

I’ve always been a fan of the New York Times interactive infographics. I’ve just come across some of their recent pieces and they’re getting better, with more interactivity, personalisation and depth. Yet, they remain highly accessible and usable.

Unfortunately, the NY Times tends to hide their good stuff behind a walled garden, so you might need to get a login to access these pages (you can get a login at bugmenot).

Election Campaign Financing

NY Times Obama
Hit the play button to watch the funding over time

Comparing Salaries

NY Times salaries
Let’s you plot your salary and compare it against industry standards, with the ability to apply specific criteria

Met Museum Tour

NY Times museum
I still have Apple’s original Virtual Museum CD-ROM that is the godfather of all the VR tours ever made

The Wealthiest Americans in History

NY Times wealth
I like the combination of data plotting to tell a highly complex combination of data points simultaneously in an easy to understand narrative format

Buy or rent?

NY Times buy or rent
Really useful calculator that’s easy to use and understand, while providing powerful variances

Following Curiosity

Jim at Coudal Partners compares his kids’ experience at Montessori with the way he runs his company

I have three young kids in the Montessori system and I’m a big fan of the way those schools foster a love of learning through an emphasis on personal responsibility and the freedom that comes with following curiosity, as opposed to following a predetermined agenda or schedule…

…if you see work as a Montessori preschooler does, as a wide-open path where one thing leads to another and the development of one skill allows for another level of things to be explored, then that’s a whole other kind of “work.” It’s not so much about what you make, it’s more about what you learn making it.

Found via Wider Angle

The Magic of Montessori

I have 2 kids (Emory 7.5 and Jasper 3.5) who are both going to our local Montessori school. I have always felt strongly that the standard school system sucks. I’ve always had a desire to help reshape formal education, to create a better experience focused on: inquisitive thinking, creativity, collaboration, discovery, and following your passion.

No worksheets, no tests, no lectures, no classrooms, no homework.

It turns out, Montessori is what I’ve been after.

We went to a parent night where they showed us some of the materials the kids are currently using and learning. It was incredible. I was so jealous. I wanted to take my 7 year old’s class!!! The things he’s learning are concepts that I’ve only just barely discovered myself after re-reading Bill Bryson’s book “A Short History of Nearly Everything”. I went home and talked to Emory about it and I could see how much he’s absorbing: stong nuclear force, weak nuclear force, dark matter, supernovas, on and on. The learning he’s experiencing is not the type that’s only good for passing tests. He gets it, probably not all of it entirely, but he gets the big important ideas. Meanwhile, he’s enjoying it, really loving it, and because of that a lot more is actually sticking and getting processed in a meaningful way.

The following night we watched a video that outlines the major differences between Montessori and traditional schooling. (I’m happy to lend out my copy if you’re interested in watching it)

At first, it comes off like a cheesy corporate training video. But the content blew my mind.

I came to the profound and stark realization that sending your kid to a traditional school is like giving your kid a lobotomy and throwing them in a torture chamber. If they come out fine, it’s in spite of the education they were given. That’s how I felt about school when I was in it. Now I just wish I saw that video about 2 years ago (and I wish my parents saw it 30 years ago). Our older son Emory went to Montessori pre-school. It was awesome. Then when he was 6 we decided that he should go to the local school: it’s a block away, it had a great reputation, we were unsure whether the Montessori primary school would provide enough “grounding”. Ugh. In some ways it was a necessary and important way for us to learn that even at a “good” school in a country with a good reputation for their education system is just the same old bullshit: worksheets, tests, and catering to the lowest common denominator. It’s just as backwards as everywhere else. After eighteen months of standard schooling, we switched Emory back to Montessori and we are ecstatic.

While watching the Montessori video, I realized how directly related the principles are to interaction design, the web, social networking, and open platforms. Fundamentally, Montessori is a well designed platform that uses the same underlying techniques as our best digital platforms:

  • object oriented architecture
  • peer networking
  • multi-sensory inputs and outputs
  • parallel processing
  • iterative and agile development
  • progressive disclosure and perceived affordances

Best of all, the Montessori platform provides so many beautifully simple, highly imaginative, fun materials to help people (kids and adults alike) enjoy the learning process so that it is an extremely powerful and meaningful experience.

If you’re interested in finding out more about Montessori I highly recommend that you watch the video, read this article and others like it, read this FAQ and go observe a Montessori class.

This past week I went in and spent a couple hours with Emory’s class. I had a lot of fun making this simple little digital story together with the kids. I can’t wait to do it again!