Designing a game changer

I’ve always drawn inspiration from game design – it’s an obvious way to make interactive experiences that people enjoy.

For the inaugural Wellington Web Meetup I did a presentation on how game mechanics and the human need to play can be applied to interaction design to transform tasks that are painful and dull into experiences that are fun and addictive.

Here are some more great materials I’ve been collecting on the subject…

Please hook me up with your links on the topic…

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